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- The Hypertext Transfer Protocol (HTTP) is an application protocol for distributed, collaborative, and hypermedia information systems. HTTP is the ...
Hypertext Transfer Protocol
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|Internet protocol suite|
Hypertext is structured text that uses logical links (hyperlinks) between nodes containing text. HTTP is the protocol to exchange or transfer hypertext.
Development of HTTP was initiated by Tim Berners-Lee at CERN in 1989. Standards development of HTTP was coordinated by the Internet Engineering Task Force (IETF) and the World Wide Web Consortium (W3C), culminating in the publication of a series of Requests for Comments (RFCs). The first definition of HTTP/1.1, the version of HTTP in common use, occurred in RFC 2068 in 1997, although this was obsoleted by RFC 2616 in 1999 and then again by RFC 7230 and family in 2014.
A later version, the successor HTTP/2, was standardized in 2015, and is now supported by major web servers.
- 1 Technical overview
- 2 History
- 3 HTTP session
- 4 HTTP authentication
- 5 Request methods
- 6 Status codes
- 7 Persistent connections
- 8 HTTP session state
- 9 Encrypted connections
- 10 Message format
- 11 Similar protocols
- 12 See also
- 13 Notes
- 14 References
- 15 External links
A web browser is an example of a user agent (UA). Other types of user agent include the indexing software used by search providers (web crawlers), voice browsers, mobile apps, and other software that accesses, consumes, or displays web content.
HTTP is designed to permit intermediate network elements to improve or enable communications between clients and servers. High-traffic websites often benefit from web cache servers that deliver content on behalf of upstream servers to improve response time. Web browsers cache previously accessed web resources and reuse them when possible to reduce network traffic. HTTP proxy servers at private network boundaries can facilitate communication for clients without a globally routable address, by relaying messages with external servers.
HTTP is an application layer protocol designed within the framework of the Internet protocol suite. Its definition presumes an underlying and reliable transport layer protocol, and Transmission Control Protocol (TCP) is commonly used. However HTTP can be adapted to use unreliable protocols such as the User Datagram Protocol (UDP), for example in HTTPU and Simple Service Discovery Protocol (SSDP).
HTTP resources are identified and located on the network by Uniform Resource Locators (URLs), using the Uniform Resource Identifiers (URI's) schemes http and https. URIs and hyperlinks in HTML documents form inter-linked hypertext documents.
HTTP/1.1 is a revision of the original HTTP (HTTP/1.0). In HTTP/1.0 a separate connection to the same server is made for every resource request. HTTP/1.1 can reuse a connection multiple times to download images, scripts, stylesheets, etc after the page has been delivered. HTTP/1.1 communications therefore experience less latency as the establishment of TCP connections presents considerable overhead.
The first documented version of HTTP was HTTP V0.9 (1991). Dave Raggett led the HTTP Working Group (HTTP WG) in 1995 and wanted to expand the protocol with extended operations, extended negotiation, richer meta-information, tied with a security protocol which became more efficient by adding additional methods and header fields. RFC 1945 officially introduced and recognized HTTP V1.0 in 1996.
The HTTP WG planned to publish new standards in December 1995 and the support for pre-standard HTTP/1.1 based on the then developing RFC 2068 (called HTTP-NG) was rapidly adopted by the major browser developers in early 1996. By March 1996, pre-standard HTTP/1.1 was supported in Arena, Netscape 2.0, Netscape Navigator Gold 2.01, Mosaic 2.7, Lynx 2.5, and in Internet Explorer 2.0. End-user adoption of the new browsers was rapid. In March 1996, one web hosting company reported that over 40% of browsers in use on the Internet were HTTP 1.1 compliant. That same web hosting company reported that by June 1996, 65% of all browsers accessing their servers were HTTP/1.1 compliant. The HTTP/1.1 standard as defined in RFC 2068 was officially released in January 1997. Improvements and updates to the HTTP/1.1 standard were released under RFC 2616 in June 1999.
In 2007, the HTTPbis Working Group was formed, in part, to revise and clarify the HTTP/1.1 specification. In June 2014, the WG released an updated six-part specification obsoleting RFC 2616:
- RFC 7230, HTTP/1.1: Message Syntax and Routing
- RFC 7231, HTTP/1.1: Semantics and Content
- RFC 7232, HTTP/1.1: Conditional Requests
- RFC 7233, HTTP/1.1: Range Requests
- RFC 7234, HTTP/1.1: Caching
- RFC 7235, HTTP/1.1: Authentication
HTTP sessionAn HTTP session is a sequence of network request-response transactions. An HTTP client initiates a request by establishing a Transmission Control Protocol (TCP) connection to a particular port on a server (typically port 80, occasionally port 8080; see List of TCP and UDP port numbers). An HTTP server listening on that port waits for a client's request message. Upon receiving the request, the server sends back a status line, such as "HTTP/1.1 200 OK", and a message of its own. The body of this message is typically the requested resource, although an error message or other information may also be returned.
HTTP authenticationHTTP provides multiple authentication schemes such as basic access authentication and digest access authentication which operate via a challenge-response mechanism whereby the server identifies and issues a challenge before serving the requested content.
HTTP provides a general framework for access control and authentication, via an extensible set of challenge-response authentication schemes, which can be used by a server to challenge a client request and by a client to provide authentication information.
Authentication realmsThe HTTP Authentication specification also provides an arbitrary, implementation specific construct for further dividing resources common to a given root URI. The realm value string, if present, is combined with the canonical root URI to form the protection space component of the challenge. This in effect allows the server to define separate authentication scopes under one root URI
- The GET method requests a representation of the specified resource. Requests using GET should only retrieve data and should have no other effect. (This is also true of some other HTTP methods.) The W3C has published guidance principles on this distinction, saying, "Web application design should be informed by the above principles, but also by the relevant limitations." See safe methods below.
- The HEAD method asks for a response identical to that of a GET request, but without the response body. This is useful for retrieving meta-information written in response headers, without having to transport the entire content.
- The POST method requests that the server accept the entity enclosed in the request as a new subordinate of the web resource identified by the URI. The data POSTed might be, for example, an annotation for existing resources; a message for a bulletin board, newsgroup, mailing list, or comment thread; a block of data that is the result of submitting a web form to a data-handling process; or an item to add to a database.
- The PUT method requests that the enclosed entity be stored under the supplied URI. If the URI refers to an already existing resource, it is modified; if the URI does not point to an existing resource, then the server can create the resource with that URI.
- The DELETE method deletes the specified resource.
- The TRACE method echoes the received request so that a client can see what (if any) changes or additions have been made by intermediate servers.
- The OPTIONS method returns the HTTP methods that the server supports for the specified URL. This can be used to check the functionality of a web server by requesting '*' instead of a specific resource.
-  The CONNECT method converts the request connection to a transparent TCP/IP tunnel, usually to facilitate SSL-encrypted communication (HTTPS) through an unencrypted HTTP proxy. See HTTP CONNECT tunneling.
- The PATCH method applies partial modifications to a resource.
Safe methodsSome of the methods (for example, HEAD, GET, OPTIONS and TRACE) are, by convention, defined as safe, which means they are intended only for information retrieval and should not change the state of the server. In other words, they should not have side effects, beyond relatively harmless effects such as logging, caching, the serving of banner advertisements or incrementing a web counter. Making arbitrary GET requests without regard to the context of the application's state should therefore be considered safe. However, this is not mandated by the standard, and it is explicitly acknowledged that it cannot be guaranteed.
By contrast, methods such as POST, PUT, DELETE and PATCH are intended for actions that may cause side effects either on the server, or external side effects such as financial transactions or transmission of email. Such methods are therefore not usually used by conforming web robots or web crawlers; some that do not conform tend to make requests without regard to context or consequences.
Despite the prescribed safety of GET requests, in practice their handling by the server is not technically limited in any way. Therefore, careless or deliberate programming can cause non-trivial changes on the server. This is discouraged, because it can cause problems for web caching, search engines and other automated agents, which can make unintended changes on the server.
Idempotent methods and web applicationsMethods PUT and DELETE are defined to be idempotent, meaning that multiple identical requests should have the same effect as a single request ( ). Methods GET, HEAD, OPTIONS and TRACE, being prescribed as safe, should also be idempotent, as HTTP is a stateless protocol.
In contrast, the POST method is not necessarily idempotent, and therefore sending an identical POST request multiple times may further affect state or cause further side effects (such as financial transactions). In some cases this may be desirable, but in other cases this could be due to an accident, such as when a user does not realize that their action will result in sending another request, or they did not receive adequate feedback that their first request was successful. While web browsers may show alert dialog boxes to warn users in some cases where reloading a page may re-submit a POST request, it is generally up to the web application to handle cases where a POST request should not be submitted more than once.
Note that whether a method is idempotent is not enforced by the protocol or web server. It is perfectly possible to write a web application in which (for example) a database insert or other non-idempotent action is triggered by a GET or other request. Ignoring this recommendation, however, may result in undesirable consequences, if a user agent assumes that repeating the same request is safe when it isn't.
SecurityThe TRACE method can be used as part of a class of attacks known as cross-site tracing; for that reason, common security advice is for it to be disabled in the server configuration. Microsoft IIS supports a proprietary "TRACK" method, which behaves similarly, and which is likewise recommended to be disabled.
|HTTP Method||RFC||Request Has Body||Response Has Body||Safe||Idempotent||Cacheable|
Status codesIn HTTP/1.0 and since, the first line of the HTTP response is called the status line and includes a numeric status code (such as "404") and a textual reason phrase (such as "Not Found"). The way the user agent handles the response primarily depends on the code and secondarily on the other response header fields. Custom status codes can be used since, if the user agent encounters a code it does not recognize, it can use the first digit of the code to determine the general class of the response.
The standard reason phrases are only recommendations and can be replaced with "local equivalents" at the web developer's discretion. If the status code indicated a problem, the user agent might display the reason phrase to the user to provide further information about the nature of the problem. The standard also allows the user agent to attempt to interpret the reason phrase, though this might be unwise since the standard explicitly specifies that status codes are machine-readable and reason phrases are human-readable. HTTP status code is primarily divided into five groups for better explanation of request and responses between client and server as named: Informational 1XX, Successful 2XX, Redirection 3XX, Client Error 4XX and Server Error 5XX.
Persistent connectionsIn HTTP/0.9 and 1.0, the connection is closed after a single request/response pair. In HTTP/1.1 a keep-alive-mechanism was introduced, where a connection could be reused for more than one request. Such persistent connections reduce request latency perceptibly, because the client does not need to re-negotiate the TCP 3-Way-Handshake connection after the first request has been sent. Another positive side effect is that in general the connection becomes faster with time due to TCP's slow-start-mechanism.
Version 1.1 of the protocol also made bandwidth optimization improvements to HTTP/1.0. For example, HTTP/1.1 introduced chunked transfer encoding to allow content on persistent connections to be streamed rather than buffered. HTTP pipelining further reduces lag time, allowing clients to send multiple requests before waiting for each response. Another addition to the protocol was byte serving, where a server transmits just the portion of a resource explicitly requested by a client.
HTTP session stateHTTP is a stateless protocol. A stateless protocol does not require the HTTP server to retain information or status about each user for the duration of multiple requests. However, some web applications implement states or server side sessions using for instance HTTP cookies or hidden variables within web forms.
Encrypted connectionsThe most popular way of establishing an encrypted HTTP connection is HTTP Secure. Two other methods for establishing an encrypted HTTP connection also exist: Secure Hypertext Transfer Protocol, and using the HTTP/1.1 Upgrade header to specify an upgrade to TLS. Browser support for these two is, however, nearly non-existent.
Message formatThe client and server communicate by sending plain-text (ASCII) messages. The client sends requests to the server and the server sends responses.
Request messageThe request message consists of the following:
- A request line (e.g., GET /images/logo.png HTTP/1.1, which requests a resource called /images/logo.png from the server).
- Request header fields (e.g., Accept-Language: en).
- An empty line.
- An optional message body.
A request line containing only the path name is accepted by servers to maintain compatibility with HTTP clients before the HTTP/1.0 specification in RFC 1945.
Response messageThe response message consists of the following:
- A status line which includes the status code and reason message (e.g., HTTP/1.1 200 OK, which indicates that the client's request succeeded).
- Response header fields (e.g., Content-Type: text/html).
- An empty line.
- An optional message body.
Example sessionBelow is a sample conversation between an HTTP client and an HTTP server running on www.example.com, port 80. As mentioned in the previous sections, all the data is sent in a plain-text (ASCII) encoding, using a two-byte CR LF ('\r\n') line ending at the end of each line.
GET /index.html HTTP/1.1 Host: www.example.com
HTTP/1.1 200 OK Date: Mon, 23 May 2005 22:38:34 GMT Content-Type: text/html; charset=UTF-8 Content-Encoding: UTF-8 Content-Length: 138 Last-Modified: Wed, 08 Jan 2003 23:11:55 GMT Server: Apache/18.104.22.168 (Unix) (Red-Hat/Linux) ETag: "3f80f-1b6-3e1cb03b" Accept-Ranges: bytes Connection: close <html> <head> <title>An Example Page</title> </head> <body> Hello World, this is a very simple HTML document. </body> </html>
Most of the header lines are optional. When Content-Length is missing the length is determined in other ways. Chunked transfer encoding uses a chunk size of 0 to mark the end of the content. Identity encoding without Content-Length reads content until the socket is closed.
A Content-Encoding like gzip can be used to compress the transmitted data.
Similar protocolsThe Gopher protocol was a content delivery protocol that was displaced by HTTP in the early 1990s. The SPDY protocol is an alternative to HTTP developed at Google, it is superseded by the new HTTP protocol, HTTP/2.
- Basic access authentication
- Constrained Application Protocol – A semantically similar protocol to HTTP but used UDP or UDP-like messages targeted for devices with limited processing capability. Re-uses HTTP and other internet concepts like Internet media type and web linking (RFC 5988)
- Content negotiation
- Curl-loader – HTTP/S loading and testing open-source software
- Digest access authentication
- Fiddler (software)
- HTTP compression
- HTTP/2 – developed by the IETF's Hypertext Transfer Protocol Bis (httpbis) working group.
- HTTP-MPLEX – A backwards compatible enhancement to HTTP to improve page and web object retrieval time in congested networks proposed by Robert Mattson
- List of file transfer protocols
- List of HTTP header fields
- List of HTTP status codes
- Representational state transfer (REST)
- Variant object
- Waka (protocol) – An HTTP replacement proposed by Roy Fielding
- Web cache
|Wikimedia Commons has media related to HTTP.|
- "Change History for HTTP". W3.org. Retrieved 2010-08-01. A detailed technical history of HTTP.
- "Design Issues for HTTP". W3.org. Retrieved 2010-08-01. Design Issues by Berners-Lee when he was designing the protocol.
- "Classic HTTP Documents". W3.org. 1998-05-14. Retrieved 2010-08-01. list of other classic documents recounting the early protocol history