A lot of you seemed to be interested in knowing more about GUI's. What actually happened was that STephen Jobs heard about them from someone and went to Xerox Park which had developed Guis but the management of the company there had no idea what they actually had. So, STephen Jobs purchased it from Xerox Park and the Mouse was born through Stephen Jobs at Apple. Before this time I remember every thing you wanted to do you had to type a lot of stuff in to get there. Also, especially in regard to the internet the Mouse (GUI) made the Internet possible for users around the world to access things just by clicking their mouse on a word button without knowing almost infinite tech details about a site to allow themselves to get there. What would you rather do: "Type in 20 or more letters and numbers that you have to memorize to go to any specific site or just click on something that says "Yahoo" or something like that. For me, this is the main device that made the Internet feasible for the general public worldwide: THE GUI.
Engelbart's
work directly led to the advances at Xerox PARC. Several people went
from SRI to Xerox PARC in the early 1970s. In 1973, Xerox PARC developed
the Alto personal computer. It had a bitmapped screen, and was the
first computer to demonstrate the desktop metaphor and graphical user
interface (GUI).
https://en.wikipedia.org/wiki/History_of_the_graphical_user_interface
https://en.wikipedia.org/wiki/History_of_the_graphical_user_interface
Jump to Applications under MS-DOS with proprietary GUIs - Engelbart's
work directly led to the advances at Xerox PARC. Several people went
from SRI to Xerox PARC in the early 1970s. In 1973, Xerox PARC developed
the Alto personal computer. It had a bitmapped screen, and was the
first computer to demonstrate the desktop metaphor and graphical user
interface (GUI).
https://arstechnica.com/features/2005/05/gui/
May 4, 2005 - It
is pretty much assumed whenever anyone sits down to use a personal
computer that it will operate with a graphical user interface. We expect
to interact with it primarily using a mouse, launch programs by
clicking on icons, and manipulate various windows on the screen using
graphical controls.
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