I like thinking of it sort of as a "RUBE GOLDBERG" cartoon or form of art might be best. So, often when I think of computers I think of them in mechanical terms of an elaborate mechanism that we have built. Only now this elaborate mechanism is microminiaturized rather than being physically as big as warehouses of computer stuff with punch cards like in the 1960s when I grew up. So, warehouses (literally) size wise of stuff now fits into your Macbook pro computer or PC that once cost millions of dollars but now might be 400 dollars up to 5000 dollars depending upon what laptop or desktop you buy. So, software has in this sense become microminiaturized too to the point where people don't often understand where it all started like I do because I grew up during the 1950s and 1960s when all this began. It started with decoders built to decode German and Japanese codes during the 1940s during World War II and came all the way to here now in 2019. So, conceptually thinking of all this as a machine that will do one thing under one circumstance and another during another circumstance makes conceptually a lot of sense to me.
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Tuesday, April 23, 2019
A computer only "thinks" in Binary code
In some ways it is an elaborate "game" we are all playing with ourselves when we build and program computers.
I like thinking of it sort of as a "RUBE GOLDBERG" cartoon or form of art might be best. So, often when I think of computers I think of them in mechanical terms of an elaborate mechanism that we have built. Only now this elaborate mechanism is microminiaturized rather than being physically as big as warehouses of computer stuff with punch cards like in the 1960s when I grew up. So, warehouses (literally) size wise of stuff now fits into your Macbook pro computer or PC that once cost millions of dollars but now might be 400 dollars up to 5000 dollars depending upon what laptop or desktop you buy. So, software has in this sense become microminiaturized too to the point where people don't often understand where it all started like I do because I grew up during the 1950s and 1960s when all this began. It started with decoders built to decode German and Japanese codes during the 1940s during World War II and came all the way to here now in 2019. So, conceptually thinking of all this as a machine that will do one thing under one circumstance and another during another circumstance makes conceptually a lot of sense to me.
Be
I like thinking of it sort of as a "RUBE GOLDBERG" cartoon or form of art might be best. So, often when I think of computers I think of them in mechanical terms of an elaborate mechanism that we have built. Only now this elaborate mechanism is microminiaturized rather than being physically as big as warehouses of computer stuff with punch cards like in the 1960s when I grew up. So, warehouses (literally) size wise of stuff now fits into your Macbook pro computer or PC that once cost millions of dollars but now might be 400 dollars up to 5000 dollars depending upon what laptop or desktop you buy. So, software has in this sense become microminiaturized too to the point where people don't often understand where it all started like I do because I grew up during the 1950s and 1960s when all this began. It started with decoders built to decode German and Japanese codes during the 1940s during World War II and came all the way to here now in 2019. So, conceptually thinking of all this as a machine that will do one thing under one circumstance and another during another circumstance makes conceptually a lot of sense to me.
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