Friday, May 26, 2017

IP Addresses: Wikipedia

  1. What is an IP address you might ask? It is the numerical address of each computer and device used on the Internet that is Internationally managed so each address has only one computer (usually) attached to this one address numerically speaking. So, when your computer asks for a document online it tells where to send the document by giving the server your address (like a mailing address to send it to). So, likely every server that your computer has touched in anyway has a record of every time you requested any information then. However, this would be hard to trace also because every time you ask for a different location you likely are accesssing often a different server too. This isn't always the case but much more likely if you are living in a large metropolitan area anywhere on earth. So, as crazy as this sounds you likely are going to have more privacy (server wise) the bigger the area you live in and the more servers they have because the harder it is going to be for anyone to track you or anyone else. However, once anybody has your IP address what I'm saying here is meaningless because then all they would have to do is to ask all servers for any contact with your IP address of your computer.

    So, the more of an honest person you are and the less bullshit you are doing online the safer you are ultimately. Because online there really is NO privacy at all. Understanding this is the first step to understanding why the Internet likely won't always exist for many reasons.  These reasons vary from personal,  to governmental to criminal worldwide.

    Eventually everyone will realize the Internet simply cannot be made safe enough to continue using it. This likely will be the outcome.

    But, as we all know the future is not always logical. Who would have believed in the 1950s all the craziness that people allow on the Internet today worldwide? It would be completely unthinkable to any non-criminal American during the 1950s!

    by the way this is what an IP address actually looks like where it says "end Address"

    Historical classful network architecture
    Class Leading
    Size of network
    bit field
    Size of rest
    bit field
    of networks
    per network
    Start address End address
    A 0 8 24 128 (27) 16,777,216 (224)
    B 10 16 16 16,384 (214) 65,536 (216)
    C 110 24 8 2,097,152 (221) 256 (28)

    After this it is all converted to binary and machine language

    Binary 127 = 11111112
    The binary for 127 is 1111111


    255 converted to binary article:

    255 (number)

    From Wikipedia, the free encyclopedia
    ← 254 255 256 →
    Cardinal two hundred fifty-five
    Ordinal 255th
    (two hundred fifty-fifth)
    Factorization 3 × 5 × 17
    Roman numeral CCLV
    Binary 111111112
    Ternary 1001103
    Quaternary 33334
    Quinary 20105
    Senary 11036
    Octal 3778
    Duodecimal 19312
    Hexadecimal FF16
    Vigesimal CF20
    Base 36 7336
    255 (two hundred [and] fifty-five) is the natural number following 254 and preceding 256.

    In mathematics

    Its factorization makes it a sphenic number.[1] Since 255 = 28 – 1, it is a Mersenne number[2] (though not a pernicious one), and the fourth such number not to be a prime number. It is a perfect totient number, the smallest such number to be neither a power of three nor thrice a prime.
    Since 255 is the product of the first three Fermat primes, the regular 255-gon is constructible.
    In base 10, it is a self number.
    255 is a repdigit in base 2 (11111111) in base 4 (3333), and in base 16 (FF).

    In computing

    255 is a special number in some tasks having to do with computing. This is the maximum value representable by an eight-digit binary number, and therefore the maximum representable by an unsigned 8-bit byte (the most common size of byte, also called an octet), the smallest common variable size used in high level programming languages (bit being smaller, but rarely used for value storage). The range is 0 to 255, which is 256 total values.
    For example, 255 is the maximum value
    • that can be assigned to elements in the 24-bit RGB color model, since each color channel is allotted eight bits.
    • of any dotted quad in an IPv4 address.
    • of the alpha blending scale in Delphi (255 being 100% visible and 0 being fully transparent)
    The use of eight bits for storage in older video games has had the consequence of it appearing as a hard limit in many video games. For example, in the original The Legend of Zelda game, Link can carry a maximum of 255 rupees.[3] It was often used for numbers where casual gameplay would not cause anyone to exceed the number. However, in most situations it is reachable given enough time. This can cause many other peculiarities to appear when the number wraps back to 0, such as the infamous "kill screen" seen after clearing level 255 of Pac-Man.[4]
    This number could be interpreted by a computer as −1 if a programmer is not careful about which 8-bit values are signed and unsigned, and the two's complement representation of −1 in a signed byte is equal to that of 255 in an unsigned byte.


  2. "A007304". OEIS. Retrieved 12 March 2015.

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  • "PDF" (PDF). American Mathematical Society. Retrieved 12 March 2015.

  • Hoovler, Evan. "The History of Annoying Side-Quests in Videogames." GameSpy. 2009-12-04.


      IP address - Wikipedia
      An IP address is an identifier assigned to each computer and other device connected to a ... The IP address space is managed globally by the Internet Assigned Numbers Authority (IANA), and by five regional Internet registries (RIR) ... 
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      IP address

      From Wikipedia, the free encyclopedia
      An IP address (abbreviation of Internet Protocol address) is an identifier assigned to each computer and other device (e.g., printer, router, mobile device, etc.) connected to a TCP/IP network[1] that is used to locate and identify the node in communications with other nodes on the network. IP addresses are usually written and displayed in human-readable notations, such as in IPv4, and 2001:db8:0:1234:0:567:8:1 in IPv6.
      Version 4 of the Internet Protocol (IPv4) defines an IP address as a 32-bit number.[1] However, because of the growth of the Internet and the depletion of available IPv4 addresses, a new version of IP (IPv6), using 128 bits for the IP address, was developed in 1995,[2] and standardized as RFC 2460 in 1998.[3] Its deployment commenced in the mid-2000s and is ongoing.
      The IP address space is managed globally by the Internet Assigned Numbers Authority (IANA), and by five regional Internet registries (RIR) responsible in their designated territories for assignment to end users and local Internet registries, such as Internet service providers. Addresses have been distributed by IANA to the RIRs in blocks of approximately 16.8 million addresses each. Each ISP or private network administrator assigns an IP address to each device connected to its network. Such assignments may be on a static (fixed or permanent) or dynamic basis, depending on its software and practices.


      Role in Internet scheme

      An IP address serves two principal functions: host or network interface identification and location addressing. Its role has been characterized as follows: "A name indicates what we seek. An address indicates where it is. A route indicates how to get there."[4]
      The header of each IP packet sent over the Internet must contain the IP address of both the destination server or website and of the sender (the client). The Domain Name System (DNS) translates domain names to the corresponding destination IP address, identifying the computer or device where the services or resources requested by a client are located. Both the source address and the destination address may be changed in transit by a network address translation device.
      The sender's IP address is available to the server (which may log it or block it) and becomes the destination address when the server responds to a client request. Geolocation software can use a device's IP address to deduce its geolocation to determine the country[5] and even the city and post/ZIP code,[6] organization, or user the IP address has been assigned to, and then to determine a device's actual location. A sender wanting to remain anonymous to the server may use a proxy server, which substitutes that server's IP address, as far as the destination server is aware, in place of the true source address. When the destination server responds to the proxy server, it would forward it on to the true client—ie., change the IP address to that of the originator of the request. A reverse DNS lookup involves the querying of DNS to determine the domain name associated with an IP address.

      IP blocking and firewalls

      The sender's IP address is available to the server which can use it in a variety of ways, such as IP address blocking using a firewall to control access to a website or network, or to selectively tailor the response to the client's request depending on criteria such as their location, besides other strategies. Whether using a blacklist or a whitelist, the IP address that is blocked is the perceived IP address of the client, meaning that if the client is using a proxy server or network address translation, blocking one IP address may block other, innocent clients.

      IP address translation

      Multiple client devices can appear to share an IP address, either because they are part of a shared hosting web server environment or because an IPv4 network address translator (NAT) or proxy server acts as an intermediary agent on behalf of the client, in which case the real originating IP address might be masked from the server receiving a request. A common practice is to have a NAT mask a large number of devices in a private network. Only the "outside" interface(s) of the NAT needs to have an Internet-routable address.[7]
      Most commonly, the NAT device maps TCP or UDP port numbers on the side of the larger, public network to individual private addresses on the masqueraded network.
      In small home networks, NAT functions are usually implemented in a residential gateway device, typically one marketed as a "router". In this scenario, the computers connected to the router would have private IP addresses and the router would have a public address to communicate on the Internet. This type of router allows several computers to share one public IP address.

      IP versions

      There are two versions of the Internet Protocol (IP): IP version 4 and IP version 6. Each version defines an IP address differently. Because of its prevalence, the generic term IP address typically still refers to the addresses defined by IPv4. The gap in version sequence between IPv4 and IPv6 resulted from the assignment of number 5 to the experimental Internet Stream Protocol in 1979, which was never referred to as IPv5.

      IPv4 addresses

      Decomposition of an IPv4 address from dot-decimal notation to its binary value.
      An IP address in IPv4 is 32-bits in size, which limits the address space to 4294967296 (232) IP addresses. Of this number, IPv4 reserves some addresses for special purposes such as private networks (~18 million addresses) or multicast addresses (~270 million addresses).
      IPv4 addresses are usually represented in dot-decimal notation, consisting of four decimal numbers, each ranging from 0 to 255, separated by dots, e.g., Each part represents a group of 8 bits (octet) of the address. In some cases of technical writing, IPv4 addresses may be presented in various hexadecimal, octal, or binary representations.


      In the early stages of development of the Internet Protocol,[1] network administrators interpreted an IP address in two parts: network number portion and host number portion. The highest order octet (most significant eight bits) in an address was designated as the network number and the remaining bits were called the rest field or host identifier and were used for host numbering within a network.
      This early method soon proved inadequate as additional networks developed that were independent of the existing networks already designated by a network number. In 1981, the Internet addressing specification was revised with the introduction of classful network architecture.[4]
      Classful network design allowed for a larger number of individual network assignments and fine-grained subnetwork design. The first three bits of the most significant octet of an IP address were defined as the class of the address. Three classes (A, B, and C) were defined for universal unicast addressing. Depending on the class derived, the network identification was based on octet boundary segments of the entire address. Each class used successively additional octets in the network identifier, thus reducing the possible number of hosts in the higher order classes (B and C). The following table gives an overview of this now obsolete system.
      Historical classful network architecture
      Class Leading
      Size of network
      bit field
      Size of rest
      bit field
      of networks
      per network
      Start address End address
      A 0 8 24 128 (27) 16,777,216 (224)
      B 10 16 16 16,384 (214) 65,536 (216)
      C 110 24 8 2,097,152 (221) 256 (28)
      Classful network design served its purpose in the startup stage of the Internet, but it lacked scalability in the face of the rapid expansion of the network in the 1990s. The class system of the address space was replaced with Classless Inter-Domain Routing (CIDR) in 1993. CIDR is based on variable-length subnet masking (VLSM) to allow allocation and routing based on arbitrary-length prefixes.
      Today, remnants of classful network concepts function only in a limited scope as the default configuration parameters of some network software and hardware components (e.g. netmask), and in the technical jargon used in network administrators' discussions.

      Private addresses

      Early network design, when global end-to-end connectivity was envisioned for communications with all Internet hosts, intended that IP addresses be uniquely assigned to a particular computer or device. However, it was found that this was not always necessary as private networks developed and public address space needed to be conserved.
      Computers not connected to the Internet, such as factory machines that communicate only with each other via TCP/IP, need not have globally unique IP addresses. Three non-overlapping ranges of IPv4 addresses for private networks were reserved in RFC 1918. These addresses are not routed on the Internet and thus their use need not be coordinated with an IP address registry.
      Today, when needed, such private networks typically connect to the Internet through network address translation (NAT).
      IANA-reserved private IPv4 network ranges

      Start End No. of addresses
      24-bit block (/8 prefix, 1 × A) 16777216
      20-bit block (/12 prefix, 16 × B) 1048576
      16-bit block (/16 prefix, 256 × C) 65536
      Any user may use any of the reserved blocks. Typically, a network administrator will divide a block into subnets; for example, many home routers automatically use a default address range of through (

      IPv4 address exhaustion

      There has been a higher than originally anticipated demand for IP addresses available for assignment to Internet service providers and end user organizations since the 1980s, leading to attempts to mitigate the effects of the shortage. IANA's primary address pool was exhausted on 3 February 2011, when the last five blocks were allocated to the five RIRs.[8][9] APNIC was the first RIR to exhaust its regional pool on 15 April 2011, except for a small amount of address space reserved for the transition to IPv6, intended to be allocated in a restricted process.[10] Individual ISPs still had unassigned pools of IP addresses, and could recycle addresses no longer needed by their subscribers.

      IPv6 addresses

      Decomposition of an IPv6 address from hexadecimal representation to its binary value.
      The rapid exhaustion of IPv4 address space prompted the Internet Engineering Task Force (IETF) to explore new technologies to expand the addressing capability in the Internet. The permanent solution was deemed to be a redesign of the Internet Protocol itself. This new generation of the Internet Protocol was eventually named Internet Protocol Version 6 (IPv6) in 1995.[2][3] The address size was increased from 32 to 128 bits (16 octets), thus providing up to 2128 (approximately 3.403×1038) addresses. This is deemed sufficient for the foreseeable future.
      The intent of the new design was not to provide just a sufficient quantity of addresses, but also redesign routing in the Internet by more efficient aggregation of subnetwork routing prefixes. This resulted in slower growth of routing tables in routers. The smallest possible individual allocation is a subnet for 264 hosts, which is the square of the size of the entire IPv4 Internet. At these levels, actual address utilization rates will be small on any IPv6 network segment. The new design also provides the opportunity to separate the addressing infrastructure of a network segment, i.e. the local administration of the segment's available space, from the addressing prefix used to route traffic to and from external networks. IPv6 has facilities that automatically change the routing prefix of entire networks, should the global connectivity or the routing policy change, without requiring internal redesign or manual renumbering.
      The large number of IPv6 addresses allows large blocks to be assigned for specific purposes and, where appropriate, to be aggregated for efficient routing. With a large address space, there is no need to have complex address conservation methods as used in CIDR.
      All modern desktop and enterprise server operating systems include native support for the IPv6 protocol, but it is not yet widely deployed in other devices, such as residential networking routers, voice over IP (VoIP) and multimedia equipment, and network peripherals.

      Private addresses

      Just as IPv4 reserves addresses for private networks, blocks of addresses are set aside in IPv6. In IPv6, these are referred to as unique local addresses (ULA). RFC 4193 reserves the routing prefix fc00::/7 for this block which is divided into two /8 blocks with different implied policies. The addresses include a 40-bit pseudorandom number that minimizes the risk of address collisions if sites merge or packets are misrouted.[11]
      Early practices used a different block for this purpose (fec0::), dubbed site-local addresses.[12] However, the definition of what constituted sites remained unclear and the poorly defined addressing policy created ambiguities for routing. This address type was abandoned and must not be used in new systems.[13]
      Addresses starting with fe80:, called link-local addresses, are assigned to interfaces for communication on the attached link. The addresses are automatically generated by the operating system for each network interface. This provides instant and automatic communication between all IPv6 host on a link. This feature is required in the lower layers of IPv6 network administration, such as for the Neighbor Discovery Protocol.
      Private address prefixes may not be routed on the public Internet.

      IP subnetworks

      IP networks may be divided into subnetworks in both IPv4 and IPv6. For this purpose, an IP address is logically recognized as consisting of two parts: the network prefix and the host identifier, or interface identifier (IPv6). The subnet mask or the CIDR prefix determines how the IP address is divided into network and host parts.
      The term subnet mask is only used within IPv4. Both IP versions however use the CIDR concept and notation. In this, the IP address is followed by a slash and the number (in decimal) of bits used for the network part, also called the routing prefix. For example, an IPv4 address and its subnet mask may be and, respectively. The CIDR notation for the same IP address and subnet is, because the first 24 bits of the IP address indicate the network and subnet.

      IP address assignment

      IP addresses are assigned to a host by the controlling Internet service provider or network administrator. IP addresses may be assigned either permanently by a fixed configuration of the hardware or software or it may take place anew at the time of booting. Persistent configuration is also known as a static IP address. In contrast, when a computer's IP address is assigned newly each time a reboot takes place, it is known as a dynamic IP address.


      Static IP addresses are manually assigned to a computer or other device by an administrator. The exact procedure varies according to platform. This contrasts with dynamic IP addresses, which are assigned either by the computer interface or host software itself, as in Zeroconf, or assigned by a server using Dynamic Host Configuration Protocol (DHCP). Even though IP addresses assigned using DHCP may stay the same for long periods of time, they can generally change. In some cases, a network administrator may implement dynamically assigned static IP addresses. In this case, a DHCP server is used, but it is specifically configured to always assign the same IP address to a particular computer. This allows static IP addresses to be configured centrally, without having to specifically configure each computer on the network in a manual procedure.
      In the absence or failure of static or stateful (DHCP) address configurations, an operating system may assign an IP address to a network interface using state-less auto-configuration methods, such as Zeroconf.

      Uses of dynamic address assignment

      IP addresses are most frequently assigned dynamically on LANs and broadband networks by DHCP. They are used because it avoids the administrative burden of assigning specific static addresses to each device on a network. It also allows devices to share the limited address space on a network if only some of them will be online at a particular time. In most current desktop operating systems, dynamic IP configuration is enabled by default so that a user does not need to manually enter any settings to connect to a network with a DHCP server. DHCP is not the only technology used to assign IP addresses dynamically. Dialup and some broadband networks use dynamic address features of the Point-to-Point Protocol.

      Sticky dynamic IP address

      A sticky dynamic IP address is an informal term used by cable and DSL Internet access subscribers to describe a dynamically assigned IP address which seldom changes. The addresses are usually assigned with DHCP. Since the modems are usually powered on for extended periods of time, the address leases are usually set to long periods and simply renewed. If a modem is turned off and powered up again before the next expiration of the address lease, it will most likely receive the same IP address.

      Address autoconfiguration

      RFC 3330 defines an address block,, for the special use in link-local addressing for IPv4 networks. In IPv6, every interface, whether using static or dynamic address assignments, also receives a local-link address automatically in the block fe80::/10.
      These addresses are only valid on the link, such as a local network segment or point-to-point connection, that a host is connected to. These addresses are not routable and like private addresses cannot be the source or destination of packets traversing the Internet.
      When the link-local IPv4 address block was reserved, no standards existed for mechanisms of address autoconfiguration. Filling the void, Microsoft created an implementation that is called Automatic Private IP Addressing (APIPA). APIPA has been deployed on millions of machines and has, thus, become a de facto standard in the industry. In RFC 3927, the IETF defined a formal standard for this functionality, entitled Dynamic Configuration of IPv4 Link-Local Addresses.

      Uses of static addressing

      Some infrastructure situations have to use static addressing, such as when finding the Domain Name System (DNS) host that will translate domain names to IP addresses. Static addresses are also convenient, but not absolutely necessary, to locate servers inside an enterprise. An address obtained from a DNS server comes with a time to live, or caching time, after which it should be looked up to confirm that it has not changed. Even static IP addresses may change as a result of network administration (RFC 2072).


      An IP address conflict occurs when two devices on the same local physical or wireless network claim to have the same IP address – that is, they conflict with each other. Since only one of the devices is supposed to be on the network at a time, the second one to arrive will generally stop the IP functionality of one or both of the devices. In many cases with modern Operating Systems, the Operating System will notify the user of one of the devices that there is an IP address conflict (displaying the symptom error message)[14][15] and then either stop functioning on the network or function very poorly on the network. If one of the devices is the gateway, the network will be crippled. Since IP addresses are assigned by multiple people and systems in multiple ways, any of them can be at fault.[16][17][18][19][20]


      IP addresses are classified into several classes of operational characteristics: unicast, multicast, anycast and broadcast addressing.

      Unicast addressing

      The most common concept of an IP address is in unicast addressing, available in both IPv4 and IPv6. It normally refers to a single sender or a single receiver, and can be used for both sending and receiving. Usually, a unicast address is associated with a single device or host, but a device or host may have more than one unicast address. Some individual PCs have several distinct unicast addresses, each for its own distinct purpose. Sending the same data to multiple unicast addresses requires the sender to send all the data many times over, once for each recipient.

      Broadcast addressing

      In IPv4 it is possible to send data to all possible destinations ("all-hosts broadcast"), which permits the sender to send the data only once, and all receivers receive a copy of it. In the IPv4 protocol, the address is used for local broadcast. In addition, a directed (limited) broadcast can be made by combining the network prefix with a host suffix composed entirely of binary 1s. For example, the destination address used for a directed broadcast to devices on the network is IPv6 does not implement broadcast addressing and replaces it with multicast to the specially-defined all-nodes multicast address.

      Multicast addressing

      A multicast address is associated with a group of interested receivers. In IPv4, addresses through (the former Class D addresses) are designated as multicast addresses.[21] IPv6 uses the address block with the prefix ff00::/8 for multicast applications. In either case, the sender sends a single datagram from its unicast address to the multicast group address and the intermediary routers take care of making copies and sending them to all receivers that have joined the corresponding multicast group.

      Anycast addressing

      Like broadcast and multicast, anycast is a one-to-many routing topology. However, the data stream is not transmitted to all receivers, just the one which the router decides is logically closest in the network. Anycast address is an inherent feature of only IPv6. In IPv4, anycast addressing implementations typically operate using the shortest-path metric of BGP routing and do not take into account congestion or other attributes of the path. Anycast methods are useful for global load balancing and are commonly used in distributed DNS systems.

      Public address

      A public IP address, in common parlance, is a globally routable unicast IP address, meaning that the address is not an address reserved for use in private networks, such as those reserved by RFC 1918, or the various IPv6 address formats of local scope or site-local scope, for example for link-local addressing. Public IP addresses may be used for communication between hosts on the global Internet.

      Diagnostic tools

      Computer operating systems provide various diagnostic tools to examine their network interface and address configuration. Windows provides the command-line interface tools ipconfig and netsh and users of Unix-like systems can use ifconfig, netstat, route, lanstat, fstat, or iproute2 utilities to accomplish the task.

      See also


    2. RFC 760, DOD Standard Internet Protocol (January 1980)

  • External links

  • RFC 1883, Internet Protocol, Version 6 (IPv6) Specification, S. Deering, R. Hinden (December 1995)

  • RFC 2460, Internet Protocol, Version 6 (IPv6) Specification, S. Deering, R. Hinden, The Internet Society (December 1998)

  • RFC 791, Internet Protocol – DARPA Internet Program Protocol Specification (September 1981)

  • "IP Information". 2013-04-11. Retrieved 2013-04-11.

  • "NetAcuity Edge Offers Hyper-local IP targeting". 2009-07-28. Retrieved 2011-12-10.

  • Comer, Douglas (2000). Internetworking with TCP/IP:Principles, Protocols, and Architectures – 4th ed. Upper Saddle River, NJ: Prentice Hall. p. 394. ISBN 0-13-018380-6.

  • Smith, Lucie; Lipner, Ian (3 February 2011). "Free Pool of IPv4 Address Space Depleted". Number Resource Organization. Retrieved 3 February 2011.

  • ICANN,nanog mailing list. "Five /8s allocated to RIRs – no unallocated IPv4 unicast /8s remain".

  • Asia-Pacific Network Information Centre (15 April 2011). "APNIC IPv4 Address Pool Reaches Final /8". Retrieved 15 April 2011.

  • RFC 4193 section 3.2.1

  • RFC 3513

  • RFC 3879

  • "Event ID 4198 — TCP/IP Network Interface Configuration". Microsoft. 7 January 2009. Retrieved 2 June 2013. "Updated: January 7, 2009"

  • "Event ID 4199 — TCP/IP Network Interface Configuration". Microsoft. 7 January 2009. Retrieved 2 June 2013. "Updated: 7 January 2009"

  • Mitchell, Bradley. "IP Address Conflicts – What Is an IP Address Conflict?". Retrieved 23 November 2013.

  • Kishore, Aseem (4 August 2009). "How to Fix an IP Address Conflict". Online Tech Tips Retrieved 23 November 2013.

  • "Get help with "There is an IP address conflict" message". Microsoft. 22 November 2013. Retrieved 23 November 2013.

  • "Fix duplicate IP address conflicts on a DHCP network". Microsoft. Retrieved 23 November 2013. Article ID: 133490 – Last Review: 15 October 2013 – Revision: 5.0

  • Moran, Joseph (1 September 2010). "Understanding And Resolving IP Address Conflicts -". Retrieved 23 November 2013.

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