begin quote from:
Main content
Course: Intro to computer science - Python > Unit 1
Lesson 1: The programming platform© 2024 Khan AcademyTerms of usePrivacy PolicyCookie Notice
Course overview
This
course currently contains practice materials for units on variables,
conditionals, loops, and functions. We're making continuous
improvements, so stay tuned for new instructional materials and
additional units!
In
this course, you’ll use programming as a tool to design recommendation
engines, simulate natural selection, invent game levels, and more.
Through lessons designed with beginner programmers in mind, you'll learn
how to read and write Python programs - no prior computer science
experience required!
A practical approach
In designing this course, we focused on the skills you need to start building meaningful programs now. You'll see a focus on problem solving and program design over computer science theory.
We
also heavily feature reading and working within existing code. There
will be few cases where you'll see a blank screen and be asked to write a
program from scratch. Programmers reference, reuse, and extend code in
almost everything they do, so we think new programmers should, too!
What you'll learn
This course covers programming fundamentals in Python, including:
- Data types, expressions, and variables
- User input
- Boolean logic and conditionals
- Loops
- Module imports and random numbers
- Functions
Each
unit introduces a new theme, like simulations or game design, so you
can explore some of the many applications of programming along the way.
How you'll learn
This course includes three types of practice materials:
- In Exercises, you'll practice reading programs.
- In Challenges, you'll practice modifying programs.
- In Projects, you'll design your own programs.
Exercises
Exercises
are multiple choice problems that focus on tracing how a program
executes and translating user requirements into code. When practicing a
new skill, we recommend you start with the associated Exercise.
Challenges
Challenges
are guided programming assignments in which you'll modify or extend an
existing program. They provide step-by-step instructions and use
automated evaluation tools to provide feedback along the way.
Projects
Projects
are open-ended programming assignments that serve as the capstone for
each unit. They provide a broad outline of a problem to solve and a
rubric with a set of requirements, but the rest is up to you!
Frequently asked questions
Where are the videos and articles?
They're
coming! We recognize that the Exercises, Challenges, and Projects may
be challenging in the course's current state. That's because we haven't
yet included any videos or articles to actually teach you how to do them - that's on us, not on you.
Adding instructional materials for the first four units is our top priority.
Will there be more units?
We're
working hard to bring you more content that covers string manipulation,
lists, 2D lists, dictionaries, and more. Stay tuned!
Is this course standards-aligned?
This
course most closely matches the AP CS A learning objectives, but uses
the Python programming language instead of Java. Due to the difference
in languages, it is not recommended as a supplement for students in an
AP CS A class, but rather as an alternative introductory computer
science curriculum.
What version of Python does this course use?
Our programming platform uses Python 3.
No comments:
Post a Comment